![]() The sentry gun can be used to great effect to defend choke-points, as the dual machine guns can easily defeat SWAT and Special units alike.One of the most fatal flaws though, is the lack of intelligence - the sentry will not prioritize targeting enemies based on threat, and as a result, may fail to stop a charging Cloaker or a Taser who is incapacitating someone. The sentry will make an audible "cranking" noise when out of ammunition, so one should keep an ear out for this and change tactics accordingly. Even when upgraded, it will inevitably run out of ammo, with no way of replenishment, limiting its lifespan and effectiveness. Initially, the sentry Gun only has enough ammo to kill around a dozen or so enemies, assuming the enemies don't destroy it first. The equipment does have some serious drawbacks though. When upgraded, it is unparalleled in its firepower, and it is highly effective against most types of enemies. It doesn't need reloading and it is both more sensitive to its surroundings and more accurate than a player. Furthermore, the sentry gun is immune to smokescreen, Tasers, and Cloakers. Though offset by its inability to take cover, it still lasts longer than players when right next to bulldozers. If set up in the right place, it can make short work of assault waves, and free up team members for other activities.Ĭompared to players, the sentry gun also has many advantages such as higher health. From there, the sentry gun will target and fire at enemy policemen automatically, and will do so until it runs out of ammo, or is destroyed by incoming fire (enemies will target the sentry gun if they are in range).Īlthough in some scenarios a doctor or ammo bag can be more helpful, the sentry gun performs in a role like no other, and when upgraded sufficiently, can almost function as another team member, albeit one dedicated to providing supporting fire only. ![]() Similar to the trip mines and refill bags, the sentry gun is a deployable item that must be equipped before a heist in order to be utilized.
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